Chapter 5 - Arguments: passing data to functions

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5.01 Relying on a variable outside of the function taqusi
5.02 Breaking a function by changing a variable name yaresa
5.03 Passing information to a function xucemu
5.04 Calling the same function with different arguments zavavo
5.05 Using the square function vequpi
5.06 A function with two arguments siyelu
5.07 Displaying a player's name yubahi
5.08 Displaying a player's name via an object property juhewi
5.09 Displaying a player's health nomija
5.10 Displaying a player's health via object properties zufoxi
5.11 Displaying a player's location yifahe
5.12 Displaying a player's location via object properties mejuki
5.13 Displaying a player's information likafe
5.14 Displaying a player's information using properties loteti