Get Programming with JavaScript - Listing 3.16
Listing 3.16 - A player object
JS Bin
var player;
player = {
name: "Kandra",
health: 50,
place: "The Dungeon of Doom",
items: "a rusty key, The Sword of Destiny, a piece of cheese"
};
console.log(player.name);
console.log(player.name + " is in " + player.place);
console.log(player.name + " has health " + player.health);
console.log("Items: " + player.items);
Further Adventures
Listing 3.16 - A player object - Task 1
var player;
var player2; // declare a second variable
player = {
name: "Kandra",
health: 50,
place: "The Dungeon of Doom",
items: "a rusty key, The Sword of Destiny, a piece of cheese"
};
// Create a second player object
// Assign it to the second variable
player2 = {
name: "Dax",
health: 30,
place: "The Old Library",
items: "a feather duster"
};
console.log(player.name);
console.log(player.name + " is in " + player.place);
console.log(player.name + " has health " + player.health);
console.log("Items: " + player.items);
Listing 3.16 - A player object - Task 2
- Log their details to the console.
var player;
var player2;
player = {
name: "Kandra",
health: 50,
place: "The Dungeon of Doom",
items: "a rusty key, The Sword of Destiny, a piece of cheese"
};
player2 = {
name: "Dax",
health: 30,
place: "The Old Library",
items: "a feather duster"
};
console.log(player.name);
console.log(player.name + " is in " + player.place);
console.log(player.name + " has health " + player.health);
console.log("Items: " + player.items);
// Log their details
console.log(player2.name);
console.log(player2.name + " is in " + player2.place);
console.log(player2.name + " has health " + player2.health);
console.log("Items: " + player2.items);